AI Insights · Timothy · December 2021
Top 5 Squad RPG Apps on Android in the UK for Q4 2021
In Q4 2021, the top 5 Squad RPG apps on Android in the UK showed varied performance trends in weekly downloads, revenue, and active users. Sensor Tower provides a detailed analysis of these metrics.
In Q4 2021, the top 5 Squad RPG apps on the Android platform in the United Kingdom exhibited diverse performance trends. Here’s a closer look at their weekly downloads, revenue, and active user metrics, based on data from Sensor Tower.
CookieRun: Kingdom from Devsisters Corporation saw its weekly revenue fluctuate throughout the quarter, peaking at around $43K in late October and closing the year with approximately $40K in the final week of December. Weekly downloads experienced a significant drop after mid-October, starting from 28.9K and stabilizing around 3.5K by the end of December. Active users also showed a variable trend, beginning at 31.8K in late September, reaching a high of 53.8K in late October, and settling at 35.8K by year-end.
Mythic Heroes: Idle RPG by IGG.COM had substantial growth in weekly revenue following its release in mid-October. The app's revenue climbed from $3.6K in the week of October 18 to approximately $13.4K by late December. Downloads peaked at 14.8K in late October but tapered off to 1.5K by the end of the quarter. Weekly active users saw an initial surge from 1.3K in mid-October to 21.5K in early November, before gradually decreasing to 10.9K by the end of December.
RAID: Shadow Legends from Plarium Global Ltd maintained strong weekly revenue figures, starting from around $131K in late September and reaching a peak of approximately $172K in the final week of December. Weekly downloads showed a steady increase towards the end of the quarter, growing from 3.8K in late September to 6.8K in the last week of December. The game’s active user base remained relatively stable, fluctuating between 16.5K and 19.3K throughout the quarter.
Gacha Club by Lunime presented consistent download numbers, averaging around 3K to 5K weekly, with a notable increase to 5.5K in the final week of December. Despite having no recorded revenue, the app maintained a robust active user base, peaking at 57.3K in late October and ending the quarter with 46.9K active users.
Finally, Pokémon Quest from The Pokémon Company displayed modest revenue figures, generally under $300 per week, with a slight peak to $291 in the last week of December. Weekly downloads fluctuated between 1.7K and 3K, with a slight increase towards the end of December. The active user trend showed a minor decline from 8K in late September to about 8K by the end of December.
For deeper insights and a more comprehensive analysis, visit Sensor Tower.